Update: we've setup a Mockingboard support technical discussion post in our new forum section. 

http://www.6502workshop.com/p/forum.html Ditto

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2021-05-22 15:00:06

Update: we've setup a Mockingboard support technical discussion post in our new forum section. http://www.6502workshop.com/p/forum.html

Ditto on support for Mockingboard and/or Phasor. Also, if there are dungeons, make them 1ST PERSON like in the early Ultimas. I love the 3-scale world - large view of the outside, medium view in cities and battles, first-person closeup in dungeons.

Thanks for the feedback guys, we really appreciate it. Mockingboard support is something we are definitely considering. At this point we haven't committed to 1st vs 3rd person for underground environments and this is a topic are interested in hearing more input on from the community. I’ve added a poll on the right side of the page. Feel free to respond to the poll or provide feedback in the comments. I deleted a duplicate post below.

How about basing something upon the "Escape from Homebrew Computer Club 3D" engine? There's got to be some continued life on that ingenious thing, and it'd create more press for this game as a multifaceted technological wonder. ;) You say you're not using any existing toolkits, but are you making one? Are you also going to publish a generalized game engine or kit out of this? May I ask why this isn't utilizing DHGR mode? Not enough RAM in 128kB for game plus graphics? Thanks guys and good luck!

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