Amazon Game Studios is finally ready to launch its massively multiplayer online game New World. The game is set to hit the markets next month, however, it wasn’t a smooth ride at all for the developers.
The most recent hurdle the game developers faced was yet another delay after remotely working on the game for more than a year.
The recent delay is caused by bugs, according to Game Director Scot Lane. The issues and bugs surfaced during the beta testing which started in July. “We have a little bit more work to do than we thought,” Lane added. “The surprise for me was our alpha community didn’t find nearly all the exploits the whole world found.”
“One bug, which allowed players to duplicate items, was discovered within days, and savvy fans worked together online to map out the best and most expedient ways of exploiting it. “Players are really clever at finding exploits. There are really no substitutes for that,” Lane added. “It was clever and smart, and it was something we hadn’t anticipated.”
New World faces a tough challenge in the shape of other well-established heavyweights in the genre like World of Warcraft. WoW is around for two decades, so gaining space and traction won’t be easy.