In late 2017, development studio TT Games began work on Lego Star Wars: The Skywalker Saga at a time when dozens inside the company were at odds with

Lego Star Wars: The Skywalker Saga has led to extensive crunch at TT Games

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2022-01-20 14:30:07

In late 2017, development studio TT Games began work on Lego Star Wars: The Skywalker Saga at a time when dozens inside the company were at odds with management. Citing frustration over tight development schedules, the company’s crunch culture, and outdated development tools, more than 20 current and former TT Games employees tell Polygon that calls for change over the years had largely been ignored.

Multiple people who worked at the studio remember breaking down outside of work hours because of the workload and some of the stresses they were under.

“It was a very soft-spoken blackmail,” one former employee says. “‘If people don’t start doing overtime, there’s going to be problems,’” although the problems were never specified.

With The Skywalker Saga — an adaptation of all nine main films in the Star Wars series — management promised employees a longer development timeline and a new engine. Unfortunately, this did little to improve the situation, according to employees. Multiple staffers say that management ignored warnings about switching to NTT, a new engine being developed internally, and say that the longer time frame was unsuccessful in alleviating crunch.

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