Welp, I finally did it! I released my first Udemy course. And oh boy! I’ve learned a lot along the way. Lots of things that I wish I knew beforehand.
This course teaches beginners how to make video games using the Godot game engine. At the end of the course users have a fully featured game based on the Atari 2600 game SeaQuest.
Anyways, lets get into the juicy stuff. If you haven’t read my last post about making this game I recommend you read it.
This course builds upon the foundations of the previous game I made. When I started the project, I already had the game made that I wanted to recreate for the course. The only problem was that the game was a mess. It needed to be recreated from the ground up to be made simplier for new users.
So I went to work remaking the game once again from the ground up. Making sure to take simple design approaches and follow Godot’s best practices. This ended up taking quite a bit of time. And by doing so I was sacrificing the time I could have spent making videos, continuing work on the project.