Code dependencies are like Lego's. We're able to pull in other people's code; combining and stacking different packages together to fulfill our goals. Using dependencies greatly reduces the complexity of developing software. We can take advantage of the hard work someone has already done to solve a problem so we can continue to build the projects we want. A development pipeline can have multiple kinds of code dependencies:
Depending on the instance where code will be used changes the type of dependency a package is. There are packages that our users will need to run our code. A user is someone not directly working in our code-base. This could mean a person interacting with an application we wrote, or a developer writing a completely separate library. In other words, this is a production environment. Alternatively, there are packages that a developer or system only needs while working in our code. For example linters, testing frameworks, build tools, etc. Packages that a user won't need, but a developer or build system will need.
Dependencies are packages our project uses in production. These get included with our code and are vital for making our application run. Whenever we install a dependency the package and any of its dependencies get downloaded onto our local hard drive. The more dependencies we add, the bigger our production code becomes. This is because each new dependency gets included in the production build of our code. Evaluate adding new dependencies unless they're needed!