S. John Ross designed, authored, and published the groundbreaking roleplaying game system, subtitled “The Anything RPG,” in a time where i

Rolltop Indigo: Big Dice Games Acquires Risus: The Anything RPG, Charts Course for the Future of Joyful RPGs!

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2021-06-10 10:30:03

S. John Ross designed, authored, and published the groundbreaking roleplaying game system, subtitled “The Anything RPG,” in a time where individual role playing manuals were hundreds of pages, and a well-prepared gaming group would have dozens of books. Risus is a different sort of game system, with a set of rules that can fit on a single sheet of paper.

Dave LeCompte has been a friend of Risus for years, and looks forward to carrying it forward as a game where there’s “No Wrong Way to Play!”

Big Dice Games has agreed to complete the outstanding Kickstarter campaign to publish more free adventures, and intends to publish all-new Risus worldbooks as well.

S. John, who has shepherded his creation for 28 years, has overseen its changes from a plain-jane document of the early 90s to a stick-figure festooned one in the 21st century, is proud to see Big Dice Games carrying the torch forward to see the Risus line expand to include entire worlds, more adventures, and more voices from around the world. The Risus community has always been international (the game has been translated into 18 languages besides S. John’s attempts at English), and S. John hopes to see something from everyone. He’s also happy he won’t have to edit them.

Dave LeCompte notes: “S. John is one of those creators who do so many things well, it will require many people to fill his shoes. Big Dice Games welcomes the best stick figure art submissions, as well as writing submissions from adventure- and worldbook-authors to provide a breadth of perspectives while staying true to the open-hearted, creative gameplay that Risus gamers expect.” Contact dave@risusrpg.com for freelancing opportunities.

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