You know, sometimes life has a funny way of coming full circle. I still remember the day I got my good old Oric-1. It was love at first byte. I spent countless hours tinkering with it, not entirely sure if I was coding or just making the poor thing suffer. Fast forward 40 years, and after a wild ride through the IT industry—complete with bankruptcies, acquisitions, layoffs, promotions, and yes, even demotions—I find myself back where it all began: captivated by the magic of retro computing.
One thing I’ve learned from decades in this field is that the first version of any product is, well, let’s just say “a learning experience.” A friend of mine insists that the first iteration of software has to suck, and honestly, he’s got a point. It’s like baking your first cake—you might end up with a charred brick, but it’s a necessary step before you create something edible.
That’s why I embrace the concept of Year Zero. It’s the inaugural year where everything starts from scratch—full of experimentation, plenty of mistakes, and learning curves that feel almost vertical. It’s chaotic, frustrating, and absolutely essential. For a venture like SidecarTridge, Year Zero forms the foundation on which everything else is built, and it’s also the period where you start to see if the project has real potential for success.