By    Jess Weatherbed , a news writer focused on creative industries, computing, and internet culture. Jess started her career at TechRadar, covering

GTA 6, BioShock publisher Take-Two to lay off hundreds and cut projects

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2024-04-17 19:00:02

By Jess Weatherbed , a news writer focused on creative industries, computing, and internet culture. Jess started her career at TechRadar, covering news and hardware reviews.

Take-Two Interactive, the gaming company behind franchises like Grand Theft Auto, NBA 2K, and BioShock, has announced cost-cutting measures that will lay off “approximately five percent” of its global workforce and scrap several projects already in development.

The company said in an SEC filing published on Tuesday that it is “streamlining its organizational structure, which will eliminate headcount and reduce future hiring needs.” Take-Two says it will incur charges of up to $200 million to enact its “cost reduction program,” which aims to save the company over $165 million per year. The downsizing efforts are expected to be “largely complete” by December 31st, 2024.

A 5 percent workforce reduction works out to around 579 of the 11,580 employees that Take-Two disclosed in its latest impact report. The company hasn’t specified which teams will be affected or which projects will be dropped. Grand Theft Auto VI, the highly anticipated title expected to launch next year, is likely unaffected. 

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