The worst page on the internet begins innocently enough. A small button beckons the user to “Click me.” When they do, the game commences. The player’s score, or “stimulation,” appears in the middle of the screen, and goes up with every subsequent click. These points can then be used to buy new features for the page—a CNN-style news ticker with questionable headlines (“CHILD STAR STEALS HEARTS, FACES PRISON ”), a Gmail inbox, a true-crime podcast that plays in the background, a day-trading platform, and more. Engaging with these items—checking your email, answering a Duolingo trivia question, buying and selling stocks—earns the player more points to unlock even more features.
So far, so fun. But fast-forward 20 minutes and somehow what began with a few curious clicks has turned into a frenetic effort to juggle ever more absurd online tasks. You must continuously empty your inbox, open treasure chests to collect loot, crush pastries with a hydraulic press, purchase cryptocurrency, and even take care of a digital pet, all while YouTube influencers doing exercise routines and eating giant sandwiches vie for your attention elsewhere on-screen. By the end, you have forgotten why you started playing but feel compelled to continue. A chat box pops up in the corner, in which virtual viewers comment on your performance. “How is this your job?” one asks, sounding suspiciously like my wife.
The name of this monstrosity, which was released earlier this month, is Stimulation Clicker, and it is more than a game. It is a reenactment of the evolution of the internet, a loving parody of its contents, and a pointed commentary on how our online life went wrong. In bringing each element of the web to life and layering them on top of one another, the game ingeniously re-creates the paradox of the modern internet: Individually, the components are enjoyable. But collectively, they are unbearable. When everything on the internet demands attention, paying attention to anything becomes impossible.