A year in Blender VSE land

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2024-11-21 17:00:02

Going pretty well so far! What I managed to put into Blender 4.1 and 4.2 is in the previous blog posts. Blender 4.3 has just shipped, and everything related to Video Sequence Editor is listed on this page. Items related to performance or thumbnails are my doing.

Some of the work I happened to do for VSE over this past year ended up improving other areas of Blender. E.g. video rendering improvements are useful for anyone who renders videos; or image scaling/filtering improvements are beneficial in other places as well. So that’s pretty cool!

The main user-visible workflow changes in 4.3 VSE (“connected” strips, and preview area snapping) were done by John Kiril Swenson as part of Google Summer of Code, see his report blog post. I was “mentoring” the project, but that was surprisingly easy and things went very smoothly. Not much more to say, except that the project was successful, and the result is actually shipping now as part of Blender. Nice!

In 2024 August some of us had a “VSE Workshop” at the Blender office in Amsterdam. Besides geeking out on some technical details, most of discussion was about high level workflows, which is not exactly my area (I can implement an existing design, or fix some issues, but doing actual UI or UX work I’m the least suitable person for).

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