We're excited to announce Oasis, the first playable, realtime, open-world AI model. It's a video game, but entirely generated by AI. Oasis is the first step in our research towards more complex interactive worlds.
Oasis takes in user keyboard input and generates real-time gameplay, including physics, game rules, and graphics. You can move around, jump, pick up items, break blocks, and more. There is no game engine; just a foundation model.
We believe fast transformer inference is the missing link to making generative video a reality. Using Decart's inference engine, we show that real-time video is possible. When Etched's transformer ASIC, Sohu, is released, we can run models like Oasis in 4K. Today, we're releasing Oasis's code, the weights of a 500M parameter model you can run locally, and a live playable demo of a larger checkpoint.
Oasis understands complex game mechanics, such as building, lighting physics, inventory management, object understanding, and more.