Design Patterns are best software practices used by Software Developers in solving reccuring problems in Software Development. They aren’t code-rela

3 Design Patterns in TypeScript for Frontend Developers

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2021-06-22 20:00:19

Design Patterns are best software practices used by Software Developers in solving reccuring problems in Software Development. They aren’t code-related but rather a blueprint to use in designing a solution for a myriad of use cases.

There are about 23 different Software Design Patterns put together by the Gang of Four that can be grouped into three different categories:

In this article, we will look at three different patterns and how to use each of these patterns with TypeScript. This article assumes the reader knows JavaScript and TypeScript to follow along although these concepts can also be applied to other Object-oriented programming languages.

Singleton is a creational design pattern that lets you ensure that a class has only one instance, while providing a global access point to this instance.

In a Singleton pattern, a class or object can only be instantiated once, and any repeated calls to the object or class will return the same instance. This single instance is what is refered to as a Singleton.

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