Riot Games says it will not pay a $10 million ransom demanded by attackers who stole League of Legends source code in last week's security breach.
"While this attack disrupted our build environment and could cause issues in the future, most importantly we remain confident that no player data or player personal information was compromised."
While inside Riot Games' systems, the threat actors stole source code for the League of Legends (LoL) multiplayer online battle arena, the Teamfight Tactics (TFT) auto battler game, and a legacy anti-cheat platform.
The LoL and TFT teams are looking into how cheat developers could use the stolen data to create new tools and analyzing if any fixes are needed to fend off such malicious efforts.
The game source code stolen during the security breach also contains some features still waiting to be released, which might not reach the release phase, according to the game developer.
"While we hope some of these game modes and other changes eventually make it out to players, most of this content is in prototype and there's no guarantee it will ever be released," Riot Games said.