Frog Fractions 2 is a sequel to the free browser-based game Frog Fractions, which was developed by independent game studio Twinbeard, founded by Jim S

Frog Fractions 2 - Wikipedia

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2023-03-26 16:00:06

Frog Fractions 2 is a sequel to the free browser-based game Frog Fractions, which was developed by independent game studio Twinbeard, founded by Jim Stormdancer. Stormdancer used an extended alternate reality game (ARG) as part of the game's announcement and subsequent development, tying the release of the game to the success of the players' completing the ARG's puzzles. Frog Fractions 2 was revealed to have been released on December 26, 2016, after players completed the ARG, though its content was hidden within the game Glittermitten Grove, a secondary game developed by Craig Timpany, a friend of Stormdancer, and released without much attention a few weeks prior to the ARG's completion.

Frog Fractions 2 is primarily presented through "TXT World", a text-based adventure game similar to ZZT. Players move throughout the world solving puzzles and completing various minigames in order to further progress.[1] Examples of such minigames include a text adventure set within The Divine Comedy, a 3D Obama shaving simulator (a 2D version of the game was used during the ARG), and a text-based simulated multiplayer online battle arena game. The game also allows players to import their saved game from Mass Effect 2, which Stormdancer says is part of a larger puzzle.[2]

Following the 2012 release and surprise success of Frog Fractions, Jim Stormdancer did not have immediate plans for a sequel, and instead worked on the mobile title Gunhouse for the development studio Necrosoft. During that time, ideas about what Frog Fractions 2 might be started to come to mind, and by January 2014, had enough of the game planned out to start development. However, Stormdancer was less concerned about its development and more about keeping the same surprising nature that Frog Fractions had. Around this time he came up with the idea of hiding the identity of what Frog Fractions 2 would be until it was actually released.[3] This led to three months of work to develop a pitch video for Kickstarter as to obtain funding for the game; several friends helped him to film and star in this production. The Kickstarter campaign launched in March 2014, and Stormdancer wrote in its pitch that Frog Fractions 2 would be "a weird ride I would release someday, under a different name", leaving it up to players to actually find the game themselves.[3][4] The Kickstarter was successfully funded in April 2014, with $72,107 pledged from 2,571 backers, exceeding the planned $60,000 goal.

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