The dramatic shift begins with this year's game, simply titled eFootball, which is due out on consoles, PC and mobile with cross-play.
eFootball, out this autumn, is built on Unreal Engine - another first for the famous football video game franchise. The trailer below shows off a brief snippet of gameplay:
eFootball launches worldwide first on PlayStation 5, PlayStation 4, Xbox Series X and S, Xbox One, and Windows 10 and PC via Steam this autumn, with iOS and Android to follow soon after. A Nintendo Switch version wasn't mentioned by Konami in its note to press this morning.
Konami said it will share gameplay details next month, but it did mention something called "Motion Matching", which "converts the vast range of movements that players make on the pitch into a series of animations, selecting the most accurate one in real-time".
"The system provides more than four times as many animations as before, achieving highly realistic movement," Konami continued. "Motion Matching will be utilised across all eFootball platforms, including last-gen consoles, PCs and mobile."