A Sega Mega Drive video game console, taken on February 11, 2020. (Photo by Neil Godwin/Future ... [+] Publishing via Getty Images)
In a recent move against the archiving of video game history, publishers have finally come clean on why they dislike retro games so much.
The recent legal case regarding the archiving of video games, which was helpfully collated at Games Radar, is finally over. Unfortunately, the final ruling is firmly against making gaming history available to all.
After all, imagine not being able to go to a library and read the works of Charles Dickens, E.M. Forster, or any other historical author. Without ready access to the history of literature, what could anyone hope for its future?
Likewise with games. We all need access to the formative titles that have shaped the medium. They are the “required reading” before you even step into the world of actually making games.
However, the motivation behind this protectionism is profoundly disappointing. Again, it comes from the festering den of iniquity: games publishing.