Fabien Sanglard's Website

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2024-05-11 12:30:03

I have been tinkering with the vanilla source code of Wolfenstein 3D from 1992. Even though it is more than 20 years old and has rotten for modern systems, you can still compile it if you recreate the environment. All you need is : Wolfenstein 3D source code. DosBox. The Compiler Borland C++ 3.1. Wolfenstein 3D shareware (for the assets).

Download Borland 3.1 to system/a. Download Wolfenstein 3D source code to system/c Download VGA files to system/c (the purpose of those is explained at the bottom of this page.

cd system/a curl -O http://fabiensanglard.net/Compile_Like_Its_1992/tools/BCPP31.zip cd ../c curl -O http://fabiensanglard.net/Compile_Like_Its_1992/tools/wolfsrc.zip curl -O http://fabiensanglard.net/Compile_Like_Its_1992/tools/vgafiles.zip

You should have the following : /Users/fabiensanglard/system /Users/fabiensanglard/system/a /Users/fabiensanglard/system/a/BCPP31.zip /Users/fabiensanglard/system/c /Users/fabiensanglard/system/c/vgafiles.zip /Users/fabiensanglard/system/c/wolfsrc.zip

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