With this post we aim to address the community’s questions about the lack of official console ports through the Godot Foundation. Unfortunately, the

About Official Console Ports

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2024-09-04 11:00:03

With this post we aim to address the community’s questions about the lack of official console ports through the Godot Foundation. Unfortunately, there has been a lot of mixed messaging on this topic in the past. The truth is that a lot of important information is locked behind vendor-specific NDAs, so even those in the know are often unable to fully explain the situation. Nonetheless, here we attempt to describe the current blockers to the best of our ability, and detail what that means for you as developers looking to port to console.The Foundation does not plan on providing console ports at this time

First and foremost, with the situation being as it is, the Godot Foundation does not have active plans to work on console platform ports.

This may change in the future, especially if it becomes possible to share console ports that are truly Free and Open Source (i.e. not locked behind any NDAs or paywalls).

However, this does not mean you cannot bring your game to these platforms, see here for a list of unofficial vendors providing porting services.Barriers to providing console ports

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