Welcome to another developer interview following the introduction of the Godot Showcase page! This week, we are interviewing Louis Durrant about his g

Godot Showcase - The Garden Path developer talks about his experience

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2021-07-23 04:30:06

Welcome to another developer interview following the introduction of the Godot Showcase page! This week, we are interviewing Louis Durrant about his game The Garden Path.

Hi, I'm Louis Durrant, and I make games under 'carrotcake'. I'm an illustrator living in Bristol, UK. The studio was me in my parent's attic to start off, but now it's me in a home-office, so we're making inroads.

'The Garden Path' is really just the relaxed, whimsical social-sim I've always wanted on PC. Something slow-spaced that you can put on a podcast alongside, or just soak in the atmosphere - you know?

I want to keep things fairly low-key, as this is my first real release. I'm hoping to release the game this autumn or winter, but I'm not rushing myself. I'll be supporting the game with more content after it's released, but I want it to feel like a polished product worth the price tag on release day.

It will be a PC game at heart, but it is built from the ground up with a controller in mind. When the time is right, I think it would be an ideal game for the Nintendo Switch.

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