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I'm actually writing this lead on Tuesday afternoon, but feeling pretty confident that whatever happens from here on out, this much will be true.
Tuesday morning, Unity decided to introduce its new Runtime Fee, which Unity developers of a certain size will have to pay every time their game is installed on a new device after January 1, 2024.
STAT | $0.20 – The fee per install for small developers (Unity Personal subscribers) whose games brought in $200,000 in the past year and have 200,000 lifetime installs to date.
STAT | $0.01 – The fee per install for large developers (Unity Enterprise clients) whose games brought in $1 million in the past year and have lifetime sales of one million or more.