Norman is co-founder of Genode Labs and coordinates the Genode project.    He is focused on the framework architecture, tooling, and graphics.

What's new in Sculpt OS 24.04

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2024-05-13 08:00:05

Norman is co-founder of Genode Labs and coordinates the Genode project. He is focused on the framework architecture, tooling, and graphics.

Sculpt OS 24.04 is packed. The spectrum of topics ranges from user experience, over audio, USB, suspend/resume, on-target debugging, and goes on. In the article, I'm presenting my personal highlights of this most profound release so far, garnished with various bits and pieces of the updated documentation.

Sculpt OS 24.04 has been simultaneously released for Intel PCs, the MNT Reform laptop (based on i.MX8MQ), and the PinePhone. The PC version supports 4K displays out of the box now. You can download ready-to-use system images at the following link.

At Genode's roadmap, we declared "Sculpt OS usability" as the main theme of this year. The release comes with long anticipated improvements in that department. Its entirely new user interface for managing components (the + menu) vastly reduces the amount of repetitive user interactions. Preconfigured components can now be activated and stopped using checkboxes, new software providers can be added on the fly, and the user interface has become scrollable.

Seasoned Sculpt users will notice that device-device components have found their proper place in the component graph now. One can not only see at a glance which drivers were selected to drive the hardware of your machine, but you can naturally find the management dialog for your NVMe storage at the node of the nvme driver. The same goes for USB and AHCI devices.

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