Blender is a very cool program that does a ton of things very well. One of the things it does not do very well is typography (for example, even basic typographical features like kerning are not supported).
That’s why ST2 exists: an add-on to help you set 3D type with the full range of modern typographical features — among them OpenType stylistics sets, ligatures, and, yes, kerning. ST2 also provides support for typesetting all kinds of languages (not just Latin-based ones).
Also Blender does not have support for variable fonts; this add-on adds support for those, along with support for keyframing variable font axes. (This is a little experimental though, as Blender will sometimes crash if you change meshes too often, particularly on macOS. To get around this, the ST2 add-on provides an "export" mechanism that will create a new object for every frame of your animation, and then show that instance on the appropriate frame only.)