In this mode a transparent floating window will apply a shader to anything behind it. Requires Windows 10 2004 - on 1903/1909 you will see only a blac

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2024-10-03 11:00:08

In this mode a transparent floating window will apply a shader to anything behind it. Requires Windows 10 2004 - on 1903/1909 you will see only a black window if you switch to this mode.

When capture is fixed to a specific window it's easier to tune scaling to match the input and image can also be recaptured (screenshot/OBS etc.)

Input -> Remove Yellow Border - disables yellow frame around captured area (forced security feature); currently only supported on Windows 11

Input -> Pixel Size - indicates the size of input pixels (pre-scaling), i.e. if you run a game in x3 scaling mode set this to x3 as well so that ShaderGlass can tell the original resolution

Glass (default for Desktop) - ShaderGlass window appears transparent, you have to position it over the window or area you'd like to capture

Clone (default for Window) - ShaderGlass copies the content of capture so you can position it anywhere; this mode is also faster and more compatible

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