The C and C++ programming languages are wonderful. There is a ton of amazing code written in both of them. But C and C++ are unsafe languages. Simple logic errors may result in an attacker controlling where a pointer points and what is written into it, which leads to an easy path to exploitation. Lots of other languages (Rust, Java, Haskell, even JavaScript) don't have this problem!
But I love C. And I love C++ almost as much. I grew up on them. It's such a joy for me to use both of them! Therefore, in my spare time, I decided to make my own memory-safe C and C++. This is a personal project and an expression of my love for C.
All pointers carry a capability, which tracks the bounds and type of the pointed-to memory. Fil-C use a novel pointer encoding called MonoCap, which is a 16-byte atomic tuple of object pointer and raw pointer. The object contains the lower and upper bounds and dynamic type information for each 16 byte word in the payload. Accessing memory causes a bounds check and a type check. Type checks do dynamic type inference but disallow ping-ponging (once a word becomes an integer, it cannot become pointer, or vice-versa).
All allocations are garbage collected using FUGC (Fil's Unbelievable Garbage Collector). FUGC is a concurrent, real time, accurate garbage collector. Threads are never suspended for GC. Freeing an object causes all word types to transition to free, which prevents all future access. FUGC will redirect all object pointers to free objects to the free singleton object, which ensures that freed objects are definitely collected on the next cycle. Accessing a freed object before or after the next GC is guaranted to trap. Also, freeing objects is optional.