VCMI project doesn’t stop! In release 1.3 we focused on player feedback and user experience. This includes quality-of-life GUI improvements and fixing issues that could spoil the look and feel of beloved Heroes game. Major improvements include:
GUI size can be freely changed without exiting the game. Also, we now offer smooth map zoom - that’s something certainly no other platform allows.
Mobile players, who turned out to be a majority of our userbase, will appreciate GUI improvements targeted at touchscreen devices. This includes radial menu for army management, swipe and pinch gesture support, as well as haptic feedback.
RMG got a number of improvements and fixes, based on suggestions of PvP community and random map experts. All options from original Shadow of Death are supported, but we also added some more for extra flexibility. About every aspect of map generation was improved.
NKAI got significant boost. Not only does it play better in general, but also many existing issues and loopholes were found and fixed. Now AI does exactly what it was meant to do, that is to pose a challenge to human player.