Advanced language features enhance GPU shader development productivity and portability. Open governance encourages broad industry collaboration. Beave

Press Release - The Khronos Group Inc

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2024-11-21 18:00:06

Advanced language features enhance GPU shader development productivity and portability. Open governance encourages broad industry collaboration.

Beaverton, OR – November 21, 2024 – The Khronos® Group, an open consortium of industry leaders in interoperability standards, has announced the launch of the new Slang™ Initiative. This initiative will oversee and advance the open-source Slang shading language and compiler, building on 15 years of research, development, and deployment experience. Supported by NVIDIA since 2017, Slang has been widely adopted in production projects across the industry.

Slang empowers real-time graphics developers with innovative features that complement existing shading languages, including modular code development, portable deployment to multiple target APIs, and neural computation in graphics shaders. Hosting under multi-company governance at Khronos will enable and foster industry-wide collaboration to drive Slang’s continued evolution. 

“Slang is now a significant shading language option for graphics developers everywhere, as all are enabled to directly influence and participate in its ongoing development,” said Neil Trevett, president of The Khronos Group and vice president developer ecosystems, NVIDIA. “Khronos’s innovative Slang governance structure blends open-source development agility with the patent safeguards of open standards. Slang is freely available for any platform or API to use, including Khronos, which will leverage Slang in the Vulkan ecosystem while ensuring SPIR-V remains responsive to Slang’s requirements."

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