Lyle in Cube Sector for Sega Genesis / Mega Drive

submited by
Style Pass
2024-05-11 00:00:04

This page is for my port of Lyle in Cube Sector to Sega Genesis / Mega Drive. It is a complete reimplementation of the original game, with attention placed towards accuracy to the source material. You may just want to go to the Download area to play it, but I've elected to write in more detail about the development of this port as reading long writeups of nerdy projects was a big part of what led me to where I am now, so it feels like the right thing to do.

I began work on a port of Lyle in Cube Sector to the Mega Drive platform almost ten years ago, when I was finishing college. My coursework was largely done in C++, but I had brushed up against plain C a number of times and used this game as a opportunity to become more familiar with how I might structure a larger project with it. I got started using a toolchain and library called SGDK, but in the end abandoned it and moved to my own support code.

I chose this game because of my strong familiarity with both it, and the Mega Drive as a platform, and recognized that the game would be a good fit for the hardware. It would be satisfying to get the game running smoothly and looking nice on a real high quality CRT monitor.

Leave a Comment
Related Posts