August 5, 2024 8 minute read
On this day, 10 years ago, I released Shattered Pixel Dungeon v0.1.0. This tiny initial release was my first serious attempt at gamedev and was distributed to maybe 50 people on the Pixel Dungeon subreddit.
Fast forward 10 years and Shattered is my full-time job, with roughly 5 million combined downloads and roughly 150 thousand combined sales over several platforms. Even after all these years, more new people are discovering Shattered now than ever before, and the updates I make are getting bigger and better.
In the last ten years Shattered has received 11 major updates, 36 minor updates, 124 patches, and hundreds more beta releases and internal revisions. I’ve already done a lot of writing about the gameplay content of these updates, so instead I’m going to go over some of the biggest visual changes that Shattered has had over the years!
Firstly, before we get into the visuals, here’s some music to listen to. Shattered received new remastered music in v1.0.0 by Kristjan Haaristo, replacing the original tracks from Pixel Dungeon. While the replacements where a stylistic change, they are much grander, higher fidelity, and have been expanded on since v1.0.0 as well.