Nothing has pushed my PC further than Microsoft Flight Simulator. That might sound odd for a “game” that’s largely about flying around empty ski

Microsoft Flight Simulator is an impressive Xbox Series X workout

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2021-07-28 13:30:06

Nothing has pushed my PC further than Microsoft Flight Simulator. That might sound odd for a “game” that’s largely about flying around empty skies by yourself, but Asobo’s latest iteration of the classic franchise is technically groundbreaking and ambitious, with all manner of wizardry going on beyond the scenes to stream in accurate city data, real-time weather effects, and so on. I’ve still had a great time with it, but compared to most AAA games, Flight Simulator asks a lot more of your CPU.

That’s why I was intrigued by the new version for Xbox Series consoles, which comes out on Game Pass tomorrow. In fact, it’s the first Microsoft game for Xbox Series consoles that won’t run natively on any Xbox One model at all, though an xCloud version is also coming to mobile and will eventually hit older Xbox consoles as well. I’ve been playing a preview build provided by Microsoft on my Series X for a few days, and as with my PC, I think it’s the strongest workout for the hardware so far.

Microsoft Flight Simulator is essentially the same proposition on Xbox as it is on PC, offering players the chance to pilot a variety of aircraft around a beautifully rendered version of our planet. The tutorials have been tweaked a little, with a series of shorter missions that should make it easier to get up to speed, and the various commands have been mapped to the Xbox controller in a straightforward, accessible way. You can make the flight model just as complex as the PC version if you want, although right now there aren’t a lot of Xbox-compatible flight stick options.

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